D 2018

Investigating Body Transfer Illusion from Human to Monkey Body

JAVORSKÝ, Tomáš, Filip ŠKOLA, Stella SYLAIOU, João MARTINS, Fotis LIAROKAPIS et. al.

Basic information

Original name

Investigating Body Transfer Illusion from Human to Monkey Body

Authors

JAVORSKÝ, Tomáš (703 Slovakia, belonging to the institution), Filip ŠKOLA (203 Czech Republic, belonging to the institution), Stella SYLAIOU, João MARTINS and Fotis LIAROKAPIS (300 Greece, belonging to the institution)

Edition

Funchal - Madeira, Portugal, Portugal, 2018 International Conference on Intelligent Systems (IS 2018), p. 549-556, 8 pp. 2018

Publisher

IEEE Computer Society

Other information

Language

English

Type of outcome

Stať ve sborníku

Field of Study

10201 Computer sciences, information science, bioinformatics

Country of publisher

United States of America

Confidentiality degree

není předmětem státního či obchodního tajemství

Publication form

electronic version available online

References:

Impact factor

Impact factor: 4.464

RIV identification code

RIV/00216224:14330/18:00109881

Organization unit

Faculty of Informatics

ISBN

978-1-5386-7097-2

ISSN

UT WoS

000469337900080

Keywords in English

virtual reality; body transfer illusion; sensors

Tags

Tags

International impact, Reviewed
Změněno: 6/5/2020 17:17, RNDr. Pavel Šmerk, Ph.D.

Abstract

V originále

This paper presents a virtual reality study examining the magnitude of embodiment into a human and nonhuman avatar. It examines the user experience of inhabiting the body of animals in immersive virtual environments. Participants embodied in a human-like virtual avatar experienced body transfer illusion into a body of a monkey. The experiment consisted of two variants. In the first variant, participants did not have the ability to control the hands inside the Monkey avatar, they were instructed to just look over the scene from their fixed point of view. In the second variant, the ability to move arms and hands of the Monkey avatar was enabled, and this fact was articulated to the test subjects. Results suggest that the body transfer illusion is indeed possible. The study also indicates that the actual shape or visual representation of the body matters less than the amount and diversity of stimuli, and possibilities of controlling the avatar's body. Results of this study can be leveraged in the design of e-learning, health-care, and affective computing platforms, where amplification of the human-oriented design using malleable virtual avatars can bring additional feedback channel to the users.