BRUNO, Fabio, Loris BARBIERI, Marino MANGERUGA, Marco COZZA, Antonio LAGUDI, Jan ČEJKA, Fotios LIAROKAPIS a Dimitrios SKARLATOS. Underwater augmented reality for improving the diving experience in submerged archaeological sites. Ocean Engineering. Elsevier Ltd., 2019, roč. 190, 15 October 2019, s. 1-10. ISSN 0029-8018. Dostupné z: https://dx.doi.org/10.1016/j.oceaneng.2019.106487.
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Základní údaje
Originální název Underwater augmented reality for improving the diving experience in submerged archaeological sites
Autoři BRUNO, Fabio (380 Itálie, garant), Loris BARBIERI (380 Itálie), Marino MANGERUGA (380 Itálie), Marco COZZA (380 Itálie), Antonio LAGUDI (380 Itálie), Jan ČEJKA (203 Česká republika, domácí), Fotios LIAROKAPIS (300 Řecko, domácí) a Dimitrios SKARLATOS (196 Kypr).
Vydání Ocean Engineering, Elsevier Ltd. 2019, 0029-8018.
Další údaje
Originální jazyk angličtina
Typ výsledku Článek v odborném periodiku
Obor 10201 Computer sciences, information science, bioinformatics
Stát vydavatele Nizozemské království
Utajení není předmětem státního či obchodního tajemství
WWW URL
Impakt faktor Impact factor: 3.068
Kód RIV RIV/00216224:14330/19:00110829
Organizační jednotka Fakulta informatiky
Doi http://dx.doi.org/10.1016/j.oceaneng.2019.106487
UT WoS 000495142800042
Klíčová slova anglicky Underwater augmented reality; Underwater cultural heritage; Markerless and marker-based tracking; Underwater acoustic localization
Změnil Změnil: RNDr. Pavel Šmerk, Ph.D., učo 3880. Změněno: 3. 5. 2020 13:24.
Anotace
The Mediterranean Sea has a vast maritime heritage which exploitation is made difficult because of the many limitations imposed by the submerged environment. Archaeological diving tours, in fact, suffer from the impossibility to provide underwater an exhaustive explanation of the submerged remains. Furthermore, low visibility conditions, due to water turbidity and biological colonization, sometimes make very confusing for tourists to find their way around in the underwater archaeological site. To this end, the paper investigates the feasibility and potentials of the underwater Augmented Reality (UWAR) technologies developed in the iMARECulture project for improving the experience of the divers that visit the Underwater Archaeological Park of Baiae (Naples). In particular, the paper presents two UWAR technologies that adopt hybrid tracking techniques to perform an augmented visualization of the actual conditions and of a hypothetical 3D reconstruction of the archaeological remains as appeared in the past. The first one integrates a marker-based tracking with inertial sensors, while the second one adopts a markerless approach that integrates acoustic localization and visual-inertial odometry. The experimentations show that the proposed UWAR technologies could contribute to have a better comprehension of the underwater site and its archaeological remains.
Návaznosti
727153, interní kód MUNázev: Advanced VR, iMmersive serious games and augmented reality as tools to raise awareness and access to European underwater Cultural heritage (Akronym: iMARECULTURE)
Investor: Evropská unie, Advanced VR, iMmersive serious games and augmented reality as tools to raise awareness and access to European underwater Cultural heritage, Europe in a changing world - inclusive, innovative and reflective Societies (Societal Challenges)
VytisknoutZobrazeno: 4. 10. 2024 20:51