KICO, Iris a Fotios LIAROKAPIS. Comparison of Trajectories and Quaternions of Folk Dance Movements Using Dynamic Time Warping. Online. In Fotis Liarokapis. 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). Vienna: IEEE, 2019, s. 1-4. ISBN 978-1-5386-7123-8. Dostupné z: https://dx.doi.org/10.1109/VS-Games.2019.8864604.
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Základní údaje
Originální název Comparison of Trajectories and Quaternions of Folk Dance Movements Using Dynamic Time Warping
Autoři KICO, Iris (70 Bosna a Hercegovina, garant, domácí) a Fotios LIAROKAPIS (300 Řecko, domácí).
Vydání Vienna, 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), od s. 1-4, 4 s. 2019.
Nakladatel IEEE
Další údaje
Originální jazyk angličtina
Typ výsledku Stať ve sborníku
Obor 20200 2.2 Electrical engineering, Electronic engineering, Information engineering
Stát vydavatele Rakousko
Utajení není předmětem státního či obchodního tajemství
Forma vydání elektronická verze "online"
WWW URL
Kód RIV RIV/00216224:14330/19:00110959
Organizační jednotka Fakulta informatiky
ISBN 978-1-5386-7123-8
ISSN 2474-0489
Doi http://dx.doi.org/10.1109/VS-Games.2019.8864604
UT WoS 000712143600042
Klíčová slova anglicky motion capture; human motion; folk dances; dynamic time warping
Změnil Změnil: Mgr. Michal Petr, učo 65024. Změněno: 16. 5. 2022 15:15.
Anotace
Analysis and comparison of human motion are very important for games and virtual reality. In the case of dances, teacher's or professional performance is considered as the ground truth. To provide feedback to the learner, learner's movements are compared to the teacher's movements. Recording human motion using optical motion capture system is often considered as gold standard. In this paper, the problem of getting ground truth data has been analyzed. Professional dancers, male and female, were recorded performing folk dances, alone and with a partner using an optical motion capture system. Two cases for dancing in pair, one person was wearing the suit with passive markers, and both were wearing suits. Three-dimensional marker trajectories and quaternions were compared using dynamic time warping and multidimensional dynamic time warping. Initial results show that dances performed in pair are the most similar and could be used in the applications for learning purposes.
Návaznosti
691218, interní kód MUNázev: Transforming Intangible Folkloric Performing Arts into Tangible Choreographic Digital (Akronym: Terpsichore)
Investor: Evropská unie, Transforming Intangible Folkloric Performing Arts into Tangible Choreographic Digital, MSCA Marie Skłodowska-Curie Actions (Excellent Science)
VytisknoutZobrazeno: 29. 8. 2024 06:25