a 2019

Expression as a Tool to Research the Creative potential of Software: Signs, Symbols, and Language as a Means of Expression

SZŰCSOVÁ, Monika

Základní údaje

Originální název

Expression as a Tool to Research the Creative potential of Software: Signs, Symbols, and Language as a Means of Expression

Autoři

SZŰCSOVÁ, Monika (703 Slovensko, garant, domácí)

Vydání

Fourteenth International Conference on The Arts in Society: Art as Communication: The Impact of Art as a Catalyst for Social Change, 2019. 2019

Další údaje

Jazyk

angličtina

Typ výsledku

Konferenční abstrakt

Obor

60500 6.5 Other Humanities and the Arts

Stát vydavatele

Portugalsko

Utajení

není předmětem státního či obchodního tajemství

Kód RIV

RIV/00216224:14410/19:00111967

Organizační jednotka

Pedagogická fakulta

Klíčová slova anglicky

expression; semiotics; software art; software; culture; interpretation; code
Změněno: 31. 3. 2020 11:08, Dana Nesnídalová

Anotace

V originále

Digital communication technologies represent communication apparatus within which today's techno-cultural society operates. Machines create images that are meant for other machines, the creative movement of software art had a couple of decades ago introduced and uncovered the aesthetic and performative qualities of its programming code. The objective of the paper is to interpret the context that will help to understand the process of artistic work using software as a way to comprehend the contemporary culture. It aims to look at the categories of perception and interpretation of software art through the category of expression as a way to recognize the world, and as a means for evaluating conceptual contents in a creative way. Furthermore, it argues that the semiotics theory is in a deep relationship with the modes of expression. Humans have invented a multitude of using the language as a means of communication. Artists-programmers use the computer language to program their artworks but have to engage with human readable language that supports the expression through the programming creativity. Software art is understood as a creative practice that works with programmable media, thus it uses software code as the material for the manifestation of its own aesthetics. Therefore, in order to understand software art, we need to be familiar with its language as a tool for creation and ways in which it is expressed and identified. The evaluation criteria for learning about this type of creation thus imply to be seen through a cross-disciplinary framework (semiotics, theory of expression, computer science, arts).

Návaznosti

MUNI/A/1183/2017, interní kód MU
Název: Self-Image - výzkum fenoménu identity v umění a výchově (Akronym: Self-Image)
Investor: Masarykova univerzita, Self-Image - výzkum fenoménu identity v umění a výchově, DO R. 2020_Kategorie A - Specifický výzkum - Studentské výzkumné projekty