SZŰCSOVÁ, Monika. Expression as a Tool to Research the Creative potential of Software: Signs, Symbols, and Language as a Means of Expression. In Fourteenth International Conference on The Arts in Society: Art as Communication: The Impact of Art as a Catalyst for Social Change, 2019. 2019.
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Základní údaje
Originální název Expression as a Tool to Research the Creative potential of Software: Signs, Symbols, and Language as a Means of Expression
Autoři SZŰCSOVÁ, Monika (703 Slovensko, garant, domácí).
Vydání Fourteenth International Conference on The Arts in Society: Art as Communication: The Impact of Art as a Catalyst for Social Change, 2019. 2019.
Další údaje
Originální jazyk angličtina
Typ výsledku Konferenční abstrakt
Obor 60500 6.5 Other Humanities and the Arts
Stát vydavatele Portugalsko
Utajení není předmětem státního či obchodního tajemství
WWW The Arts in Society Conference Program
Kód RIV RIV/00216224:14410/19:00111967
Organizační jednotka Pedagogická fakulta
Klíčová slova anglicky expression; semiotics; software art; software; culture; interpretation; code
Změnil Změnila: Dana Nesnídalová, učo 831. Změněno: 31. 3. 2020 11:08.
Anotace
Digital communication technologies represent communication apparatus within which today's techno-cultural society operates. Machines create images that are meant for other machines, the creative movement of software art had a couple of decades ago introduced and uncovered the aesthetic and performative qualities of its programming code. The objective of the paper is to interpret the context that will help to understand the process of artistic work using software as a way to comprehend the contemporary culture. It aims to look at the categories of perception and interpretation of software art through the category of expression as a way to recognize the world, and as a means for evaluating conceptual contents in a creative way. Furthermore, it argues that the semiotics theory is in a deep relationship with the modes of expression. Humans have invented a multitude of using the language as a means of communication. Artists-programmers use the computer language to program their artworks but have to engage with human readable language that supports the expression through the programming creativity. Software art is understood as a creative practice that works with programmable media, thus it uses software code as the material for the manifestation of its own aesthetics. Therefore, in order to understand software art, we need to be familiar with its language as a tool for creation and ways in which it is expressed and identified. The evaluation criteria for learning about this type of creation thus imply to be seen through a cross-disciplinary framework (semiotics, theory of expression, computer science, arts).
Návaznosti
MUNI/A/1183/2017, interní kód MUNázev: Self-Image - výzkum fenoménu identity v umění a výchově (Akronym: Self-Image)
Investor: Masarykova univerzita, Self-Image - výzkum fenoménu identity v umění a výchově, DO R. 2020_Kategorie A - Specifický výzkum - Studentské výzkumné projekty
VytisknoutZobrazeno: 7. 10. 2024 07:31