J 2023

Does aggressive commentary by streamers during violent video game affect state aggression in adolescents?

LACKO, David, Hana MACHÁČKOVÁ a Eliška DUFKOVÁ

Základní údaje

Originální název

Does aggressive commentary by streamers during violent video game affect state aggression in adolescents?

Autoři

LACKO, David, Hana MACHÁČKOVÁ a Eliška DUFKOVÁ

Vydání

New Media & Society, London, SAGE Publications, 2023, 1461-4448

Další údaje

Jazyk

angličtina

Typ výsledku

Článek v odborném periodiku

Obor

50101 Psychology

Stát vydavatele

Česká republika

Utajení

není předmětem státního či obchodního tajemství

Odkazy

Impakt faktor

Impact factor: 5.000 v roce 2022

Organizační jednotka

Fakulta sociálních studií

UT WoS

001023818400001

Klíčová slova anglicky

Aggression; empathy; general aggression model; live-streaming; streamer; violent video games

Štítky

Příznaky

Mezinárodní význam, Recenzováno
Změněno: 22. 5. 2024 15:34, Mgr. Blanka Farkašová

Anotace

V originále

In the past 10years, live-streaming services have gained huge popularity. Streamers usually play video games and complement their performance with commentary. We examine the role of this streamer commentary on state aggression in Czech adolescents who were randomly assigned into one of the three experimental groups (i.e. aggressive commentary, non-aggressive commentary, no commentary). The findings suggest that a short-term streamer’s commentary has no effect on affective and cognitive state aggression. In addition, the experimental conditions did not moderate any effects of personal traits (i.e. aggression, empathy) and long-term environmental factors (i.e. exposure to violence, watching violent streams, playing violent video games) on state aggression. We found that trait aggression, trait affective empathy and long-term exposure to violence were positively associated with state aggression, whereas trait sympathy was negatively associated with state aggression. The findings enrich the research with evidence for the lack of influence of streamer commentary on viewer aggression.

Návaznosti

GX19-27828X, projekt VaV
Název: Pohled do budoucnosti: Porozumění vlivu technologií na “well-being” adolescentů (Akronym: FUTURE)
Investor: Grantová agentura ČR, Modelling the future: Understanding the impact of technology on adolescent’s well-being