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@inproceedings{639346, author = {Kovalčík, Vít and Sochor, Jiří}, address = {Germany}, booktitle = {Theory and Practice of Computer Graphics 2006}, keywords = {3D; rendering; dynamic scenes; complex scenes; occlusion culling}, language = {eng}, location = {Germany}, isbn = {3-905673-59-2}, pages = {81-87}, publisher = {Eurographics Association}, title = {Fast Rendering of Complex Dynamic Scenes}, year = {2006} }
TY - JOUR ID - 639346 AU - Kovalčík, Vít - Sochor, Jiří PY - 2006 TI - Fast Rendering of Complex Dynamic Scenes PB - Eurographics Association CY - Germany SN - 3905673592 KW - 3D KW - rendering KW - dynamic scenes KW - complex scenes KW - occlusion culling N2 - We present a novel algorithm capable of rendering complex dynamic scenes at high frame rates. The key part of the algorithm is occlusion culling which is performed by an optimized usage of the hardware occlusion queries. The spatial organization of the scene using 2-level BSP-like hierarchy helps to speed up evaluating full and partial occlusion of the objects. The algorithm handles both static and dynamic objects and places no restrictions on the shape of objects. ER -
KOVALČÍK, Vít and Jiří SOCHOR. Fast Rendering of Complex Dynamic Scenes. In \textit{Theory and Practice of Computer Graphics 2006}. Germany: Eurographics Association, 2006, p.~81-87. ISBN~3-905673-59-2.
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