AJ0423 Za hranice učebnice: Simulace a úlohy řečového typu v anglickém jazyce

Pedagogická fakulta
jaro 2025
Rozsah
0/2/0. 2 kr. Ukončení: z.
Vyučováno kontaktně
Vyučující
Mgr. Filip Pultar (cvičící)
Garance
PhDr. Alena Dobrovolná, Ph.D.
Katedra anglického jazyka a literatury – Pedagogická fakulta
Dodavatelské pracoviště: Katedra anglického jazyka a literatury – Pedagogická fakulta
Předpoklady
  • Proficiency in English (B2 level or higher).
  • No prior experience in programming is required.
  • Omezení zápisu do předmětu
    Předmět je nabízen i studentům mimo mateřské obory.
    Předmět si smí zapsat nejvýše 20 stud.
    Momentální stav registrace a zápisu: zapsáno: 0/20, pouze zareg.: 0/20, pouze zareg. s předností (mateřské obory): 0/20
    Mateřské obory/plány
    předmět má 11 mateřských oborů, zobrazit
    Cíle předmětu
  • This course aims to offer a comprehensive understanding and practical experience in the creation and implementation of complex simulations within the framework of Task-Based Language Teaching (TBLT).
  • The course also aims to equip students with the fundamentals of programming within the platform of Twine (HTML, JavaScript, CSS).
  • In addition, it provides a basic understanding of the practical application of various AI tools (e.g. ChatGPT and DALL-E) for the creation of simulations.
  • Výstupy z učení
    After completing the course, a student will be able to:
  • demonstrate a comprehensive understanding of the principles and practices of simulations within the framework of Task-Based Language Teaching (TBLT), and effectively apply these in the creation and implementation of original simulations;
  • utilise basic programming skills within the Twine platform, encompassing HTML, JavaScript, and CSS;
  • utilise various AI tools, such as ChatGPT and DALL-E, for the innovative design of simulation activities, demonstrating an understanding of their practical applications in TBLT;
  • analyse and evaluate the effectiveness of created simulations in the context of TBLT, incorporating both theoretical knowledge and practical experience.
  • Osnova
    • Students will engage in a series of diverse and immersive simulation activities designed to provide a broad spectrum of experiences:
    • 1) The Oldbury Initiative: Navigating the complexities of revitalising a small town.
    • 2) Dead Men Tell No Tales: Embarking on a 17th-century adventure in search of fabled treasure.
    • 3) In the Black: Experiencing the challenges and rewards of running a business.
    • 4) The Portrait of Greed: Solving a mysterious murder in the British countryside in the 1930s.
    • 5) The Dying Embers: Attempting to survive in a city torn by civil conflict.
    • 6) The Red Frontier: Investigating the disappearance of a crew on a Mars colony base.

      Simulation Development
      Students will collaboratively design and develop their own simulation. This process includes:
    • Theme selection: Choosing a compelling and suitable theme for the simulation.
    • Drafting an outline: Structuring the narrative and flow of the simulation.
    • Branching path creation: Writing various storylines and possible endings.
    • Implementation in Twine: Utilising Twine to build and program the simulation.
    • Peer review: Experiencing and providing feedback on simulations created by fellow students.
    Literatura
      doporučená literatura
    • ELLIS, Rod. Task-based language learning and teaching. Oxford: Oxford University Press, 2003, x, 387. ISBN 0194421597. info
    • NUNAN, David. Task-based language teaching. 1st pub. Cambridge: Cambridge University Press, 2004, xv, 222. ISBN 0521549477. info
    • WILLIS, Dave a Jane R. WILLIS. Doing task-based teaching. First published. Oxford: Oxford University Press, 2007, xv, 278. ISBN 9780194422109. info
    • JONES, Ken. Simulations : a handbook for teachers and trainers. 3rd ed. London: Kogan Page, 1995, 145 s. ISBN 0749416661. info
    Výukové metody
    The course will alternate weekly between two core activities:
  • One week will focus on active participation in simulation activities (in-class group work followed by reflective discussions). These sessions aim to provide practical, experiential learning and foster critical thinking about the simulations' design and implementation.
  • In alternating weeks, students will engage in a semester-long group project, which involves creating an original simulation activity. This project will enable students to apply their theoretical knowledge and programming skills in a collaborative environment.
  • Additionally, there will be several homework assignments directly related to the development of the simulation project.
  • Metody hodnocení
  • Mandatory attendance: Attend at least 80% of the course sessions.
  • Active participation: Engage actively in the sessions.
  • Homework completion: Complete all assigned homework tasks on time.
  • Group project and peer review: Submit the group project by the deadline and provide feedback on another group's project.
  • Vyučovací jazyk
    Angličtina
    Další komentáře
    Předmět je vyučován každoročně.
    Výuka probíhá každý týden.
    Předmět je zařazen také v obdobích podzim 2023, jaro 2024, podzim 2024.