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@inproceedings{1124553, author = {Mačková Tokárová, Lucia and Weideman, Melius}, address = {New York}, booktitle = {Proceedings of the 31st ACM international conference on Design of communication (SIGDOC 2013)}, doi = {http://dx.doi.org/10.1145/2507065.2507066}, keywords = {Learning; learnability; mobile applications; mobile user interfaces; touch-screen devices}, howpublished = {elektronická verze "online"}, language = {eng}, location = {New York}, isbn = {978-1-4503-2131-0}, pages = {157-164}, publisher = {ACM}, title = {Understanding the process of learning touch-screen mobile applications}, url = {http://dx.doi.org/10.1145/2507065.2507066}, year = {2013} }
TY - JOUR ID - 1124553 AU - Mačková Tokárová, Lucia - Weideman, Melius PY - 2013 TI - Understanding the process of learning touch-screen mobile applications PB - ACM CY - New York SN - 9781450321310 KW - Learning KW - learnability KW - mobile applications KW - mobile user interfaces KW - touch-screen devices UR - http://dx.doi.org/10.1145/2507065.2507066 L2 - http://dx.doi.org/10.1145/2507065.2507066 N2 - Mobile devices, together with touch-screen interfaces, have become part of the everyday usage items of many information consumers across the globe. However, it is clear that the learning curve for touch-screen interfaces is steeper than what was expected. This presents some problems especially along with the current trend towards designing more complex mobile applications. The objective of this research was to determine how users interact with applications on touch-screen mobile devices, and how they progress through the various learning phases. A literature study, two pilot studies and a full survey questionnaire were used to gather data and perceptions about the status quo of learning within mobile touch-screen interfaces. Results indicated the presence of recurring patterns in users' preferences. In particular, associations with personal characteristics, namely age, gender and the length of experience, were observed. These patterns might provide fundamental value as a theoretical ground for designing intuitive mobile applications. ER -
MAČKOVÁ TOKÁROVÁ, Lucia a Melius WEIDEMAN. Understanding the process of learning touch-screen mobile applications. Online. In \textit{Proceedings of the 31st ACM international conference on Design of communication (SIGDOC 2013)}. New York: ACM, 2013, s.~157-164. ISBN~978-1-4503-2131-0. Dostupné z: https://dx.doi.org/10.1145/2507065.2507066.
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