D 2015

Evaluation of a Cultural Heritage Augmented Reality Game

SYLAIOU, Stella; Katerina MANIA; Fotis LIAROKAPIS; Martin WHITE; Krzysztof WALCZAK et. al.

Základní údaje

Originální název

Evaluation of a Cultural Heritage Augmented Reality Game

Autoři

SYLAIOU, Stella (300 Řecko); Katerina MANIA (300 Řecko); Fotis LIAROKAPIS (300 Řecko, domácí); Martin WHITE (826 Velká Británie a Severní Irsko); Krzysztof WALCZAK (616 Polsko); Rafal WOJCIECHOWSKI (616 Polsko); Wojciech WIZA (616 Polsko) a Petros PATIAS (300 Řecko)

Vydání

Greece, Cartographies of Mind, Soul and Knowledge, Special issue for Professor Emeritus Myron Myridis, of Rural and Surveying Engineers, od s. 153-174, 22 s. 2015

Nakladatel

AUTH

Další údaje

Jazyk

angličtina

Typ výsledku

Stať ve sborníku

Obor

10201 Computer sciences, information science, bioinformatics

Stát vydavatele

Řecko

Utajení

není předmětem státního či obchodního tajemství

Forma vydání

tištěná verze "print"

Odkazy

Kód RIV

RIV/00216224:14330/15:00086609

Organizační jednotka

Fakulta informatiky

ISBN

978-960-89320-7-4

Klíčová slova anglicky

augmented reality; cultural heritage

Příznaky

Mezinárodní význam, Recenzováno
Změněno: 4. 5. 2016 02:15, RNDr. Pavel Šmerk, Ph.D.

Anotace

V originále

The ability to develop sophisticated and flexible web and mobile applications based on augmented reality (AR) and gaming engine technologies is incredible taking into account the plethora of powerful mobile computing devices for displaying such applications. In this respect, the research community is challenged to investigate the factors that make such technologies effective, productive and engaging. In this paper, we investigate the efficacy of augmented reality in a simple cultural heritage game, by evaluating real-time feedback from users. The game has been implemented within the ARCO (Augmented Representation of Cultural Objects) system using its flexible AR scenario authoring tools and dynamic content composition and delivery technology. The game has been presented within an Augmented Reality Interface—a specialized application enabling AR on a user’s computer. The ARCO system, a result of the ARCO project, allows museums to create their own virtual museum exhibitions based around a collection of cultural objects. A typical virtual museum would be composed of exhibition spaces that present these digital objects to a user, for example, on a web page, on a mobile device or in a virtual environment. A virtual museum can present these digital objects in the form of an interactive AR game or quiz. Through the use of interviews and structured questionnaires, user feedback has been collected for evaluation to enable us to improve the game characteristics, but more importantly to understand whether AR based games are educationally useful, meaningful and appealing to users. In this respect, our study revealed that AR based games are appealing and do attract user engagement and interest, however, because of the integration of realworld and 3D elements, AR games also have problems and deficiencies.