2022
Pretensive Shared Reality : From Childhood Pretense to Adult Imaginative Play
KAPITANY, Rohan; Tomáš HAMPEJS a Thalia R. GOLDSTEINZákladní údaje
Originální název
Pretensive Shared Reality : From Childhood Pretense to Adult Imaginative Play
Autoři
KAPITANY, Rohan; Tomáš HAMPEJS a Thalia R. GOLDSTEIN
Vydání
FRONTIERS IN PSYCHOLOGY, Lausanne, Frontiers Media SA, 2022, 1664-1078
Další údaje
Jazyk
angličtina
Typ výsledku
Článek v odborném periodiku
Obor
60304 Religious studies
Stát vydavatele
Švýcarsko
Utajení
není předmětem státního či obchodního tajemství
Odkazy
Impakt faktor
Impact factor: 3.800
Označené pro přenos do RIV
Ano
Kód RIV
RIV/00216224:14210/22:00126701
Organizační jednotka
Filozofická fakulta
UT WoS
Klíčová slova anglicky
pretense; pretend play; games; imagination; table-top role playing; Dungeons & Dragons; pretensive shared reality
Štítky
Příznaky
Mezinárodní význam, Recenzováno
Změněno: 22. 3. 2023 10:41, Mgr. Ivona Vrzalová
Anotace
V originále
Imaginative pretend play is often thought of as the domain of young children, yet adults regularly engage in elaborated, fantastical, social-mediated pretend play. We describe imaginative play in adults via the term "pretensive shared reality;" Shared Pretensive Reality describes the ability of a group of individuals to employ a range of higher-order cognitive functions to explicitly and implicitly share representations of a bounded fictional reality in predictable and coherent ways, such that this constructed reality may be explored and invented/embellished with shared intentionality in an ad hoc manner. Pretensive Shared Reality facilitates multiple individual and social outcomes, including generating personal and group-level enjoyment or mirth, the creation or maintenance of social groups, or the safe exploration of individual self-concepts (such as alternative expression of a players sexual or gender identity). Importantly, Pretensive Shared Reality (both within the specific context of table-top role-playing games, and other instances) are primarily co-operative and co-creative. We draw on multiple examples, and focus on Table-Top Role Playing games (TTRPG) - and specifically, the most popular and enduring table-top role-playing games, Dungeons & Dragons (D&D) - as a primary example of such play. Our conception of "pretensive shared reality" links the widespread existence and forms of adult imaginative play to childhood pretense, places it within a developmental and evolutionary context, and argues that pretensive shared realities - which underpin many forms of imaginative culture - are an important topic of study unto themselves, and may be utilized to provide methodological insight into a variety of psychological domains.
Návaznosti
| MUNI/A/1435/2021, interní kód MU |
|