Detailed Information on Publication Record
2023
State of the Art of Molecular Visualization in Immersive Virtual Environments
KUŤÁK, David, Pere-Pau VÁZQUEZ, Tobias ISENBERG, Michael KRONE, Marc BAADEN et. al.Basic information
Original name
State of the Art of Molecular Visualization in Immersive Virtual Environments
Authors
KUŤÁK, David (203 Czech Republic, guarantor, belonging to the institution), Pere-Pau VÁZQUEZ, Tobias ISENBERG, Michael KRONE, Marc BAADEN, Jan BYŠKA (203 Czech Republic, belonging to the institution), Barbora KOZLÍKOVÁ (203 Czech Republic, belonging to the institution) and Haichao MIAO
Edition
Computer Graphics Forum, Wiley-Blackwell, 2023, 0167-7055
Other information
Language
English
Type of outcome
Článek v odborném periodiku
Field of Study
10201 Computer sciences, information science, bioinformatics
Country of publisher
Switzerland
Confidentiality degree
není předmětem státního či obchodního tajemství
References:
Impact factor
Impact factor: 2.500 in 2022
RIV identification code
RIV/00216224:14330/23:00130367
Organization unit
Faculty of Informatics
UT WoS
000939648000001
Keywords in English
virtual environments;visualization;scientific visualization
Tags
International impact, Reviewed
Změněno: 5/9/2024 15:32, RNDr. Pavel Šmerk, Ph.D.
Abstract
V originále
Abstract Visualization plays a crucial role in molecular and structural biology. It has been successfully applied to a variety of tasks, including structural analysis and interactive drug design. While some of the challenges in this area can be overcome with more advanced visualization and interaction techniques, others are challenging primarily due to the limitations of the hardware devices used to interact with the visualized content. Consequently, visualization researchers are increasingly trying to take advantage of new technologies to facilitate the work of domain scientists. Some typical problems associated with classic 2D interfaces, such as regular desktop computers, are a lack of natural spatial understanding and interaction, and a limited field of view. These problems could be solved by immersive virtual environments and corresponding hardware, such as virtual reality head-mounted displays. Thus, researchers are investigating the potential of immersive virtual environments in the field of molecular visualization. There is already a body of work ranging from educational approaches to protein visualization to applications for collaborative drug design. This review focuses on molecular visualization in immersive virtual environments as a whole, aiming to cover this area comprehensively. We divide the existing papers into different groups based on their application areas, and types of tasks performed. Furthermore, we also include a list of available software tools. We conclude the report with a discussion of potential future research on molecular visualization in immersive environments.
Links
MUNI/A/1339/2022, interní kód MU |
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