2020
Approximating Values of Generalized-Reachability Stochastic Games
ASHOK, Pranav; Krishnendu CHATTERJEE; Jan KŘETÍNSKÝ; Maximilian WEININGER; Tobias WINKLER et al.Základní údaje
Originální název
Approximating Values of Generalized-Reachability Stochastic Games
Autoři
ASHOK, Pranav; Krishnendu CHATTERJEE; Jan KŘETÍNSKÝ; Maximilian WEININGER a Tobias WINKLER
Vydání
LICS '20: 35th Annual ACM/IEEE Symposium on Logic in Computer Science, Saarbrücken, Germany, July 8-11, 2020. od s. 102-115, 14 s. 2020
Nakladatel
ACM
Další údaje
Typ výsledku
Stať ve sborníku
Označené pro přenos do RIV
Ne
Organizační jednotka
Fakulta informatiky
ISBN
9781450371049
Změněno: 17. 3. 2025 14:43, RNDr. Pavel Šmerk, Ph.D.
Anotace
V originále
Simple stochastic games are turn-based 2-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a conjunction of such conditions as objective. Despite a plethora of recent results on the analysis of systems with multiple objectives, the decidability of this basic problem remains open. In this paper, we present an algorithm approximating the Pareto frontier of the achievable values to a given precision. Moreover, it is an anytime algorithm, meaning it can be stopped at any time returning the current approximation and its error bound.