2005
Mobile commerce in the Czech Republic
ČÁSTEK, Ondřej a Radoslav ŠKAPAZákladní údaje
Originální název
Mobile commerce in the Czech Republic
Název česky
Mobilní komerce v České republice
Název anglicky
Mobile commerce in the Czech Republic
Autoři
Vydání
1. vyd. Pardubice, ECOMA 2005, od s. 84-87, 4 s. 2005
Nakladatel
Univerzita Pardubice
Další údaje
Jazyk
čeština
Typ výsledku
Stať ve sborníku
Obor
50200 5.2 Economics and Business
Stát vydavatele
Česká republika
Utajení
není předmětem státního či obchodního tajemství
Forma vydání
tištěná verze "print"
Označené pro přenos do RIV
Ne
Organizační jednotka
Ekonomicko-správní fakulta
ISBN
80-7194-806-3
Klíčová slova anglicky
Mobile commerce; mobile games; purchasing behavior analysis; comparation
Příznaky
Recenzováno
Změněno: 23. 5. 2017 12:34, doc. Ing. Ondřej Částek, Ph.D.
V originále
Mobile commerce is nowadays very popular term, for several reasons. The basic one is of course the advance of technologies in the mobile telecommunications and development of new means of payments. Mobile commerce can be defined as a kind of business transactions, which are realized at least partially through mobile communications devices such as mobile phones or PDA, while they take place usually at the beginning or end of the process. The following research is targeted to this field and its goal is to create basics for more extensive studies exploring factors influencing mobile gaming and differences among chosen countries.
Anglicky
Mobile commerce is nowadays very popular term, for several reasons. The basic one is of course the advance of technologies in the mobile telecommunications and development of new means of payments. Mobile commerce can be defined as a kind of business transactions, which are realized at least partially through mobile communications devices such as mobile phones or PDA, while they take place usually at the beginning or end of the process. The following research is targeted to this field and its goal is to create basics for more extensive studies exploring factors influencing mobile gaming and differences among chosen countries.