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@inproceedings{827538, author = {Filipovič, Jiří and Peterlík, Igor and Matyska, Luděk}, address = {Salt Lake City, Utah, USA}, booktitle = {Third Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems}, keywords = {haptics; precomputation; soft tissues; deformable bodies; high performance computing}, language = {eng}, location = {Salt Lake City, Utah, USA}, isbn = {978-1-4244-3858-7}, pages = {24 - 29}, publisher = {The Institute of Electrical and Electronics Engineers}, title = {On-Line Precomputation Algorithm for Real-Time Haptic Interaction with Non-Linear Deformable Bodies}, year = {2009} }
TY - JOUR ID - 827538 AU - Filipovič, Jiří - Peterlík, Igor - Matyska, Luděk PY - 2009 TI - On-Line Precomputation Algorithm for Real-Time Haptic Interaction with Non-Linear Deformable Bodies PB - The Institute of Electrical and Electronics Engineers CY - Salt Lake City, Utah, USA SN - 9781424438587 KW - haptics KW - precomputation KW - soft tissues KW - deformable bodies KW - high performance computing N2 - Soft tissue modelling is important in the realm of haptic interactions. The main challenge in this research area is to combine two basic conditions which are essential - the stability of the haptic interaction running on high refresh rate on one hand and realistic behavior of the tissue assuming computationally expensive mathematical models on the other. In this paper, a distributed algorithm addressing this challenge is presented. The algorithm is based on the precomputation-interpolation scheme when the force feedback for the actual position of the haptic interaction point (HIP) is computed by a fast interpolation from precomputed data running inside the haptic loop. The standard precomputation-interpolation scheme is modified, however, so that the data needed for the interpolation are generated directly during the interaction. The distributed algorithm and the underlying architecture are presented together with a prototype implementation. Preliminary evaluation of the algorithm using non-linear models of a human liver having more than 1700 elements shows the feasibility of the proposed approach. ER -
FILIPOVIČ, Jiří, Igor PETERLÍK a Luděk MATYSKA. On-Line Precomputation Algorithm for Real-Time Haptic Interaction with Non-Linear Deformable Bodies. In \textit{Third Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems}. Salt Lake City, Utah, USA: The Institute of Electrical and Electronics Engineers, 2009, s.~24 - 29. ISBN~978-1-4244-3858-7.
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