Thesis/Dissertation: Pavla Breburdová: Design of an Educational Game for Generative AI Literacy
Bachelor's thesis
Design of an Educational Game for Generative AI Literacy
Abstract
Kvůli prudkému vzestupu generativní umělé inteligence (AI) je důležité vzdělávat lidi, kteří se s ní budou setkávat. Tato bakalářská práce se zaměřuje na návrh vzdělávací hry pro mladé dospělé, která má podpořit gramotnost v oblasti generativní AI, a prostřednictvím uživatelské studie na high-fidelity prototypu vyhodnocuje jeho použitelnost, vzdělávací přínos a míru zapojení uživatelů. Herní návrh …more
Abstract
Due to the rapid rise of generative artificial intelligence (AI), it is necessary to educate people who may encounter it. This thesis aims to design an educational generative AI literacy game for young adults and to evaluate its usability, educational impact, and engagement through a user study on a high-fidelity game prototype. The game design was informed by qualitative research conducted before …more
Thesis description
22/5/2026 10:18, Priv.-Doz. Dipl.-Ing. Dr. Simone Kriglstein, UČO 112812
Attachments
Theses on a related topic
List of theses with an identical keyword.
-
Mempolis: Game-Based Learning System for Primary School Computer Science Education
Bc. Valérie Taftová -
Didactic capabilities of computer and board games
Mgr. Karel Picka, Ph.D., UČO 318732 -
Playful visualization: Evaluating data visualization in video games
Mgr. Tereza Šťastná -
Design of Online Tool for Making Scientific Comics
Bc. Anežka Strnadová -
A video-game as a game-based learning tool in a FSL class
Mgr. Anna Luběnová Morales -
Educational and social aspect of playing computer games from teacher's point of view
Mgr. Martina Koláčková -
Game Principles as a Form of Motivation in Information Education
Bc. Lukáš Závodný -
Board Game Redesign
Mgr. Alena Melicharová




