PA157 Seminar on Computer Graphics Architectures

Faculty of Informatics
Spring 2010
Extent and Intensity
0/2. 2 credit(s) (plus extra credits for completion). Type of Completion: k (colloquium).
Teacher(s)
prof. Ing. Jiří Sochor, CSc. (lecturer)
Guaranteed by
prof. Ing. Jiří Sochor, CSc.
Department of Visual Computing – Faculty of Informatics
Timetable
Thu 12:00–13:50 B411
Prerequisites
Theoretical and practical knowledge of computer graphics foundations.
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 30 student(s).
Current registration and enrolment status: enrolled: 0/30, only registered: 0/30, only registered with preference (fields directly associated with the programme): 0/30
fields of study / plans the course is directly associated with
there are 18 fields of study the course is directly associated with, display
Course objectives
The students would get the knowledge of current state-of-art in research of computer graphics architectures and graphics devices. Based on the study of recent research papers, the seminar will concentrate on the algorithms which are implemented in the inner layers of graphics architectures. The possibilities of parallel solutions and other theoretical and practical issues will be discusses. At the end of this course, students
- will know various trends in CG development and "hot" research topics;
- gain knowledge of the underlying principles that led to the development of current GPU solutions;
- will be familiar with new developments in CG architectures;
- train and improve skills in written and oral presentation.
Syllabus
  • Topics: Architecture of graphics controller. Components of graphics subsystem.
  • Implementation of fundamental algorithms on the lowest levels of graphics architectures.
  • Parallel solution and effective combination with textures and antialiasing.
  • Specialized parallel rendering architectures.
  • Architectures for parallel and distributed global illumination computation.
  • Students read research papers, prepare presenations and discuss specifific issues in a broader context.
Literature
  • ACM Digital Library: SIGGRAPH, Virtual Reality Conf.Proc.
  • FOLEY, James D. Computer graphics :principles and practice. 2nd ed. Reading: Addison-Wesley Publishing Company, 1990, 1174 s. ISBN 0-201-12110-7. info
Teaching methods
Students read the papers from selected domain of HW research. The papers are chosen from publications which initiated the respective research domain and also from the latest publications covering "hot" topics. Literature choice and following students presentations are focused on understanding the historical context and critics of current state-of-art. Students prepare presentations as HW assignments and present at seminar hours.
Assessment methods
Seminar on current research topics based on reading research papers. A combination of lectures's and students presentations (typically 2 per semester), with class discussion on selected topics. Asessment is based on active participation in discussions and on the quality of presentations.
Language of instruction
English
Further comments (probably available only in Czech)
The course is taught annually.
Teacher's information
http://www.fi.muni.cz/~sochor/PA157
The course is also listed under the following terms Spring 2005, Spring 2007, Spring 2008, Spring 2011, Spring 2012, Spring 2013, Spring 2014, Spring 2015, Spring 2016, Spring 2017, Spring 2018, Spring 2019, Autumn 2019, Autumn 2020, Autumn 2021, Autumn 2022, Autumn 2023, Autumn 2024.
  • Enrolment Statistics (Spring 2010, recent)
  • Permalink: https://is.muni.cz/course/fi/spring2010/PA157