PA201 Virtual Environments

Faculty of Informatics
Spring 2020
Extent and Intensity
2/0/1. 3 credit(s) (plus extra credits for completion). Type of Completion: k (colloquium).
Mgr. Jiří Chmelík, Ph.D. (lecturer)
prof. Ing. Jiří Sochor, CSc. (lecturer)
RNDr. Filip Škola (seminar tutor)
Guaranteed by
doc. Fotios Liarokapis, PhD
Department of Visual Computing - Faculty of Informatics
Supplier department: Department of Visual Computing - Faculty of Informatics
Mon 17. 2. to Fri 15. 5. Mon 14:00–15:50 B411
  • Timetable of Seminar Groups:
PA201/01: Mon 17. 2. to Fri 15. 5. Mon 16:00–16:50 B311
The knowledge of computer graphics fundamentals.
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
fields of study / plans the course is directly associated with
there are 29 fields of study the course is directly associated with, display
Course objectives
This course intends to introduce virtual environments to the students. The module covers all major aspects of the greater field of virtual reality such as: the underlying hardware and software technologies, software interfaces, visualization, interaction as well as the most significant application domains.
Learning outcomes
At the end of the course, students will be able to:
Demonstrate an understanding of the main mathematical concepts, hardware and software technologies used in immersive virtual environments
Evaluate different approaches, methodologies and tools focused on virtual reality
Propose virtual environments for both indoor and outdoor environments
Design virtual reality applications for various application domains
  • Introduction to Virtual Environments
  • Head Mounted Displays (i.e. optical vs. video see-through)
  • Other Visualisation Technologies
  • Virtual reality interaction techniques
  • Design guidelines
  • Tracking technologies
  • Physical simulation
  • Haptics
  • Perception Issues for Virtual Environments
  • Psychological aspects of Virtual Environments (i.e. motion sickness, nautia)
  • Collaborative Virtual Environments
  • Software for Virtual Environments (i.e VR toolkits)
  • Mobile Virtual Environments
  • Application Domains
  • Future of Virtual Environments
Teaching methods
Delivery of the material will be based on expositional lectures reinforced by computer demonstrations of the application of the material.
HCI Lab currently hold all the necessary equipment (i.e. head mounted displays, tracking systems and interaction devices) to support teaching.
Assessment methods
An assignment about designing, implementing and testing a virtual environment.
A short report should be also submitted.
Language of instruction
Further Comments
Study Materials
The course is taught annually.
The course is also listed under the following terms Spring 2017, Spring 2018, Spring 2019.
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