FI:PV097 Visual Creativity Informatics - Course Information
PV097 Visual Creativity Informatics
Faculty of InformaticsSpring 2024
- Extent and Intensity
- 2/1/0. 3 credit(s) (plus extra credits for completion). Type of Completion: zk (examination).
- Teacher(s)
- Mgr. Jiří Chmelík, Ph.D. (lecturer)
- Guaranteed by
- Mgr. Jiří Chmelík, Ph.D.
Department of Visual Computing – Faculty of Informatics
Contact Person: Mgr. Jiří Chmelík, Ph.D.
Supplier department: Department of Visual Computing – Faculty of Informatics - Timetable
- Thu 8:00–9:50 C416
- Timetable of Seminar Groups:
- Prerequisites
- Knowledge of computer graphics algorithms (in the scope of PB009 Principles of Computer Graphics course). Basic programming skills. Creative thinking and artistic abilities are highly appreciated.
- Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 50 student(s).
Current registration and enrolment status: enrolled: 8/50, only registered: 0/50, only registered with preference (fields directly associated with the programme): 0/50 - fields of study / plans the course is directly associated with
- there are 76 fields of study the course is directly associated with, display
- Course objectives
- Students gain theoretical knowledge as well as practical skills in the area of computer-aided art. The lectures will provide a theoretical background in various topics, such as fractals or mosaics. At seminars, students will get familiar with existing SW and try to produce their own artworks. The semestral project is based on programming application for generative art.
- Learning outcomes
- At the end of this course, students should be able to:
analyze and describe existing computer-aided artworks;
use existing software tool to create computer-aided art artefacts;
design and implement software tools for computer-aided art. - Syllabus
- Computer-aided visual art concepts.
- Brief history of computer-aided art
- Aesthetically productive algorithms
- Mosaics
- Knots
- Fractal graphics
- Bioart
- Communication graphics and visual perception
- Non-photorealistic rendering
- Procedural generation of 3D models, fabrication options
- Literature
- Teaching methods
- Lectures, seminars, homework = artworks, individual semestral project.
- Assessment methods
- Mandatory active participation at seminars.
art-works - students have to submit at least three acceptable art-works during the semester. Evaluation is based on visual quality;
Semestral project - students have to design and implement their own application in the field of visual creativity informatics. Evaluation of the project is based on creativity, programming complexity and overall quality of submitted software. - Language of instruction
- English
- Further comments (probably available only in Czech)
- Study Materials
The course is taught annually.
- Enrolment Statistics (Spring 2024, recent)
- Permalink: https://is.muni.cz/course/fi/spring2024/PV097