PdF:SZ7BP_DFL1 Flash 8 - Course Information
SZ7BP_DFL1 Use Flash 8 for making multimedial distance learning materials 1
Faculty of EducationAutumn 2008
- Extent and Intensity
- 0/2/0. 2 credit(s). Type of Completion: z (credit).
- Teacher(s)
- doc. Ing. Jiří Hrbáček, Ph.D. (seminar tutor)
- Guaranteed by
- doc. Ing. Jiří Hrbáček, Ph.D.
Department of Technical Education and Information Science – Faculty of Education
Contact Person: doc. Ing. Jiří Hrbáček, Ph.D. - Timetable of Seminar Groups
- SZ7BP_DFL1/DFL1_01: No timetable has been entered into IS. J. Hrbáček
- Prerequisites
- Knowledge of using PC
- Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 20 student(s).
Current registration and enrolment status: enrolled: 0/20, only registered: 0/20, only registered with preference (fields directly associated with the programme): 0/20 - fields of study / plans the course is directly associated with
- there are 48 fields of study the course is directly associated with, display
- Course objectives
- The aim of this course is to obtain the basic knowledge to use Macromedia Flash to create interactive distance materials suitable for placement on the Web. Understand the way they are creating, using basic objects Flash and learn different ways to create animations. To learn the basics of using action script. The whole emphasis on teaching methods that allow teamwork with graphics programmer and teamwork solutions to large-scale projects. Learning skills are a prerequisite for studying the subject Programming Macromedia Flash 1-advanced interactivity distance materials.
- Syllabus
- 1st Macromedia Flash development environment, tools for drawing 1 (a description of work Flash documents, user-environment, a description of simpler tools, their uses and modes of activity settings) 2nd Tools for drawing 2 (a description of complex instruments, their uses and modes of activity settings, the advantages / disadvantages of one or other activity) 3rd Drawing and painting (drawing methods, drawing object, leaking, layers, drawing with regard to minimize the size of the resulting object, the impact on the speed and dynamism as follows optimized objects) 4th The creation of symbols (graphic symbols, button, the library movieclip as role models, creating an instance of the scene, "Intelligent" architecture symbols for easy programing functionality, naming symbols and instances) 5th Basic usage of static text (property settings and options of text, work with various fonts, text transfers to the shapes, the advantages and disadvantages, fonts connection to the project, uses a static text in instances) 6th Work with layers, using symbols and work with filters (the placement of objects into layers of instances, their association into groups, the use of filters, the modification of instances of objects) 7th Import images and animations frame by frame (import pictures of the scene and into the symbols import sequence of images and create animations frame by frame) 8th Animation motion tween and shape tween (motion tween, motion tween after leading the line, led by more tween, the choice parameters of animation motion tween, shape tween, changing the parameters, the basic methods and deployment options following ways animations) 9th Working with masks (mask, its creation, use and work with masks, animated masks and more layers masked by one mask, the basic methods of deployment masks) 10th Fundamentals of ActionScript, with movieclip class, Button (the basics of writing scripts, scripts and timeline of what to avoid, control the playback of animations using the script and use buttons, invisible buttons and movieclip for handling playing of animations) 11th Audio input (static and dynamic input sounds, building sound and its use to manage playback of audio files, audio streeming) 12th Simple interactivity (use of knowledge acquired to create a multimedia interactive learning support - the final project of bringing together and reflecting such knowledge)
- Literature
- http://www.flash.cz - videotutoriály pro Flash
- HARTMAN Patricia, Flash 5 dynamické a interaktivní efekty. Praha : Grada Publishing, spol. s r.o., 2001. ISBN 80-247-0079-4
- DEHAAN Jean, Macromedia Flash MX 2004, oficiální výukový kurz. Praha: SoftPress s.r.o., 2004. ISBN 80-86497-64-X
- http://www.jaknaweb.com/clanky/macromedia
- http://www.zive.cz/h/Programovani/default.asp?CAI=2126
- Assessment methods
- Processed project - a multimedia distance learning support, continuous performance of the tasks for independent work, successful completion of the three tests.
- Language of instruction
- Czech
- Follow-Up Courses
- Further comments (probably available only in Czech)
- The course can also be completed outside the examination period.
The course is taught annually.
- Enrolment Statistics (Autumn 2008, recent)
- Permalink: https://is.muni.cz/course/ped/autumn2008/SZ7BP_DFL1