PV097 Visual creativity informatics

Faculty of Informatics
Spring 2020
Extent and Intensity
2/1/0. 3 credit(s) (plus extra credits for completion). Type of Completion: zk (examination).
Mgr. Jiří Chmelík, Ph.D. (lecturer)
Guaranteed by
Mgr. Jiří Chmelík, Ph.D.
Department of Visual Computing - Faculty of Informatics
Contact Person: Mgr. Jiří Chmelík, Ph.D.
Supplier department: Department of Visual Computing - Faculty of Informatics
Mon 17. 2. to Fri 15. 5. Tue 16:00–17:50 C416
  • Timetable of Seminar Groups:
PV097/01: each even Thursday 10:00–11:50 B311, J. Chmelík
Knowledge of computer graphics algorithms (in the scope of PB009 Principles of Computer Graphics course). Basic programming skills. Creative thinking and artistic abilities are highly appreciated.
Course Enrolment Limitations
The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 50 student(s).
Current registration and enrolment status: enrolled: 6/50, only registered: 0/50, only registered with preference (fields directly associated with the programme): 0/50
fields of study / plans the course is directly associated with
there are 76 fields of study the course is directly associated with, display
Course objectives
The course is aimed at the visual creativity informatics issues. Students gain theoretical knowledge as well as practical skills.
At the end of this course, students should be able to:
understand principles of creative informatics art-works creation;
interpret given visual art-work;
design new art-works using available software;
design and implement aesthetically productive algorithms.
Learning outcomes
After finishing this course, a student should be able to:
- analyze and describe existing computer-aided artworks
- use existing software tool to create computer-aided art artefacts
- design and implement software tools for computer-aided art
  • Computer-aided visual art concepts.
  • Brief history of computer-aided art.
  • Aesthetically productive algorithms.
  • Ornaments.
  • Mosaic.
  • Knots.
  • Fractal graphics.
  • Bioart.
  • Communication graphics and visual perception.
  • Non-photorealistic rendering.
  • Procedural generation of 3D model, fabrication options.
  • JABLAN, Slavik V. Theory of symmetry and ornament. Beograd: Matematički institut, 1995. 331 s. ISBN 8680593176. info
  • BARNSLEY, M. F. Fractals everywhere. 2nd ed. Boston: Academic Press Professional, 1993. XIV, 531. ISBN 0120790610. info
Teaching methods
Lectures, seminars.
Assessment methods
Mandatory seminars - participation on at least five of the seven seminars is required;
art-works - students have to submit at least three acceptable art-works during the semester. Evaluation is based on visual quality;
Final project - students have to design and implement their own application in the field of visual creativity informatics. Evaluation of project is based on creativity, programming complexity and overall quality of submitted software.
Language of instruction
Further comments (probably available only in Czech)
Study Materials
The course is taught annually.
The course is also listed under the following terms Autumn 2002, Autumn 2003, Autumn 2004, Autumn 2005, Autumn 2006, Spring 2008, Autumn 2008, Autumn 2009, Autumn 2010, Autumn 2011, Autumn 2012, Autumn 2013, Autumn 2014, Autumn 2015, Autumn 2016, Spring 2018, Spring 2019, Spring 2021.
  • Enrolment Statistics (recent)
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