FI:PV182 Human Computer Interaction - Course Information
PV182 Human Computer InteractionFaculty of Informatics
- Extent and Intensity
- 1/1/0. 2 credit(s) (plus extra credits for completion). Type of Completion: zk (examination).
- RNDr. Vít Rusňák, Ph.D. (lecturer)
Bc. Markéta Kučerová (seminar tutor)
Bc. Marek Augustin (seminar tutor)
Bc. Kateřina Fialová (seminar tutor)
Mgr. Radim Lipovčan (seminar tutor)
- Guaranteed by
- RNDr. Vít Rusňák, Ph.D.
Department of Visual Computing - Faculty of Informatics
Supplier department: Department of Visual Computing - Faculty of Informatics
- Course Enrolment Limitations
- The course is also offered to the students of the fields other than those the course is directly associated with.
The capacity limit for the course is 80 student(s).
Current registration and enrolment status: enrolled: 0/80, only registered: 0/80, only registered with preference (fields directly associated with the programme): 0/80
- fields of study / plans the course is directly associated with
- there are 71 fields of study the course is directly associated with, display
- Course objectives
- The course deals with basics of human-computer interaction. It focuses on psychological and physiological aspects of interface design, graphical user interface design and its usability assessment.
- Learning outcomes
- After finishing the course students
- will be able to evaluate existing screen designs;
- will practise in developing human-computer interfaces with respect to a usability;
- will be able to asses the usability of SW products;
- will understand the usability issues in general;
- will gain practical knowledge of designing process based on in-depth understanding of high and low-level models of human-computer interaction.
- Introduction to human-computer interaction. Task-centred system design.
- High level models of human-computer behaviour.
- User-centred design and prototyping.
- Evaluating interfaces with users.
- Evaluation - controlled experiments.
- Design of everyday things.
- Representations, visual variables, metaphors and direct manipulation.
- Evaluation based on cognitive models.
- Graphical screen design
- Physical user interfaces
- Heuristic evaluation of interfaces.
- Teaching methods
- Theoretical lectures+labs. Lab work based on presentations and the mutual evaluation of several homework assignments covering the lifecycle of development of systems' interface - from scenarios to hi-fi prototypes. All students solve the same problem, solutions are individual.
- Assessment methods
- The project split in 5 HWA solved mostly in a lab using specialised software. Steps include a design of an interface for a specific purpose: from a paper prototype to complete GUI design. Every step graded with 0-10 points. Points exceeding limit 20 added as the bonus to the grading of a written exam, five questions, 90 minutes.
- Language of instruction
- Further Comments
- The course is taught annually.
The course is taught: every week.
- Teacher's information