Masarykova univerzita

Výpis publikací

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Filtrování publikací

    2016

    1. VINKLER, Marek, Vlastimil HAVRAN, Jiří BITTNER a Jiří SOCHOR. Parallel On-Demand Hierarchy Construction on Contemporary GPUs. IEEE Transactions on Visualization and Computer Graphics. USA: IEEE, 2016, roč. 22, č. 7, s. 1886-1898. ISSN 1077-2626. Dostupné z: https://dx.doi.org/10.1109/TVCG.2015.2465898.
    2. VINKLER, Marek, Vlastimil HAVRAN a Jiří BITTNER. Performance Comparison of Bounding Volume Hierarchies and Kd-trees for GPU Ray Tracing. Computer Graphics Forum. Wiley-Blackwell, 2016, roč. 35, č. 8, s. 68-79. ISSN 0167-7055. Dostupné z: https://dx.doi.org/10.1111/cgf.12776.

    2015

    1. VINKLER, Marek a Vlastimil HAVRAN. Register Efficient Dynamic Memory Allocator for GPUs. Computer Graphics Forum. Wiley, 2015, roč. 34, č. 8, s. 143-154. ISSN 0167-7055. Dostupné z: https://dx.doi.org/10.1111/cgf.12666.

    2014

    1. VINKLER, Marek, Vlastimil HAVRAN a Jiří BITTNER. Bounding Volume Hierarchies versus Kd-trees on Contemporary Many-Core Architectures. In Diego Gutierrez, Roman Ďurikovič. Proceedings of the 30th Spring Conference on Computer Graphics. Bratislava, Slovakia: Comenius University, Bratislava, 2014, s. 61-68. ISBN 978-1-4503-3070-1. Dostupné z: https://dx.doi.org/10.1145/2643188.2643196.
    2. VINKLER, Marek a Vlastimil HAVRAN. Register Efficient Memory Allocator for GPUs. In Ingo Wald and Jonathan Ragan-Kelley. High-Performance Graphics 2014. Lyon, France: Eurographics Association, 2014, s. 19-27. ISBN 978-3-905674-60-6. Dostupné z: https://dx.doi.org/10.2312/hpg.20141090.

    2013

    1. VINKLER, Marek, Jiří BITTNER, Vlastimil HAVRAN a Michal HAPALA. Massively Parallel Hierarchical Scene Processing with Applications in Rendering. Computer Graphics Forum. Wiley, 2013, roč. 32, č. 8, s. 13-25. ISSN 0167-7055. Dostupné z: https://dx.doi.org/10.1111/cgf.12140.

    2012

    1. VINKLER, Marek, Vlastimil HAVRAN a Jiří SOCHOR. Visibility driven BVH build up algorithm for ray tracing. Computers & Graphics. Elsevier, 2012, roč. 36, č. 4, s. 283-296. ISSN 0097-8493. Dostupné z: https://dx.doi.org/10.1016/j.cag.2012.02.013.

    2010

    1. MATULA, Pavel, Ondřej DANĚK, Martin MAŠKA, Marek VINKLER a Michal KOZUBEK. Acquiarium: Free Software For Image Acquisition And Image Analysis In Cytometry. In Mikroskopie 2010. 2010.
    2. VINKLER, Marek a Jiří SOCHOR. Traversal methods for GPU ray tracing. In Michael Wimmer, Jiří Hladůvka, and Martin Ilčík. CESCG 2010, Proceeding of the 14th Central European Seminar on Computer Graphics. 2010, s. 69-74. ISBN 978-3-9502533-2-0.

    2009

    1. MATULA, Pavel, Ondřej DANĚK, Martin MAŠKA, Marek VINKLER a Michal KOZUBEK. Acquiarium: Free image acquisition and analysis software for image cytometry. In Analytical Cytometry V. 2009.
    2. MATULA, Pavel, Ondřej DANĚK, Martin MAŠKA, Marek VINKLER a Michal KOZUBEK. Acquiarium: Free Software For Image Acquisition And 3D Analysis Of Fluorescently Labeled Cells. In Focus On Microscopy. 2009.
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Zobrazeno: 27. 7. 2024 05:08